# --- Core Performance Settings ---

# How often zombies update (HIGHER = less lag)
zombieUpdateInterval=20

# Max distance zombies can detect player
zombieDetectionRange=20

# Max distance zombies can hear sounds
zombieHearingRange=16

# Max zombies actively tracking a player
maxZombiesTracking=8

# Limit total enhanced zombies in loaded area
maxEnhancedZombies=12

# --- Pathfinding / AI Load ---

# Delay between pathfinding recalculations
pathfindingDelay=20

# Enable smarter AI (set false for max performance)
enableSmartAI=false

# Enable digging/breaking blocks (VERY heavy)
enableBlockBreaking=false

# Enable group alert system
enableGroupAlerts=true

# Alert range for other zombies
groupAlertRange=12

# --- Sound Detection ---

# Enable sound-based detection
enableSoundDetection=true

# How sensitive zombies are to sound (lower = less triggers)
soundSensitivity=0.6

# --- Misc Performance ---

# Enable debug logging (TURN OFF)
debugLogging=false

# Enable wandering AI when idle
enableWandering=true

# Random movement interval
wanderInterval=40